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ICMI
2005
Springer
108views Biometrics» more  ICMI 2005»
14 years 2 months ago
Understanding the effect of life-like interface agents through users' eye movements
We motivate an approach to evaluating the utility of lifelike interface agents that is based on human eye movements rather than questionnaires. An eye tracker is employed to obtai...
Helmut Prendinger, Chunling Ma, Jin Yingzi, Arturo...
BCSHCI
2007
13 years 10 months ago
Ten emotion heuristics: guidelines for assessing the user's affective dimension easily and cost-effectively
Emotional appeal is a key dimension in user experience that often goes unmeasured in most user-centered design projects. This paper presents preliminary work for developing a set ...
Eva de Lera, Muriel Garreta Domingo
CHI
2008
ACM
14 years 9 months ago
DRAGON: a direct manipulation interface for frame-accurate in-scene video navigation
We present DRAGON, a direct manipulation interaction technique for frame-accurate navigation in video scenes. This technique benefits tasks such as professional and amateur video ...
Thorsten Karrer, Malte Weiss, Eric Lee, Jan Borche...
FDG
2009
ACM
14 years 3 months ago
Exploring 3D gestural interfaces for music creation in video games
In recent years the popularity of music and rhythm-based games has experienced tremendous growth. However almost all of these games require custom hardware to be used as input dev...
Jared N. Bott, James G. Crowley, Joseph J. LaViola...
W4A
2006
ACM
14 years 2 months ago
Evaluating interfaces for intelligent mobile search
Recent developments in the mobile phone market have led to a significant increase in the number of users accessing the Mobile Internet. Handsets have been improved to support a d...
Karen Church, Barry Smyth, Mark T. Keane