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CHI
2004
ACM
14 years 9 months ago
Using heuristics to evaluate the playability of games
Heuristics have become an accepted and widely used adjunct method of usability evaluation in Internet and software development. This report introduces Heuristic Evaluation for Pla...
Heather Desurvire, Martin Caplan, Jozsef A. Toth
IAT
2009
IEEE
14 years 3 months ago
STORIES in Time: A Graph-Based Interface for News Tracking and Discovery
—We present the STORIES methods and tool for (a) an abstracted story representation from a collection of time-indexed documents; (b) visualising it in a way that encourages users...
Bettina Berendt, Ilija Subasic
DOCENG
2005
ACM
13 years 10 months ago
Content interaction and formatting for mobile devices
In this paper we present an experimental content adaptation system for mobile devices. The system enables the presentation of multimedia content and considers the problem of small...
Tayeb Lemlouma, Nabil Layaïda
MIR
2003
ACM
119views Multimedia» more  MIR 2003»
14 years 2 months ago
A wireless handheld multi-modal digital video library client system
We developed technologies for transmitting video contents over wireless platforms, and encapsulated these video delivery and presentation technologies into a client system for acc...
Michael R. Lyu, Jerome Yen, Edward Yau, Sam K. S. ...
IJVR
2008
158views more  IJVR 2008»
13 years 8 months ago
How and Why Affordable Virtual Reality Shapes the Future of Education
This paper presents an analysis of how and why a new generation of virtual reality peripherals affect virtual reality in general, and its uses for education in particular. We descr...
Barnabas Takacs