In this paper we describe an approach to gathering design requirements for a software auditory display by analyzing user interactions with an ideal partner: a talking human contro...
In this paper, we study how a sensor-rich world can be exploited by digital recording devices such as cameras and camcorders to improve a user’s ability to search through a larg...
Multimodal interaction is becoming common in many kinds of devices, particularly mobile phones. If care is not taken in design and implementation, there may be latencies in the ti...
Long term group work by small teams is a central part of many learning and workplace activities. Widespread group support tools such as wikis, version control systems and issue tra...
The present study explores potential usability gaps when users switch from a familiar to an unfamiliar mobile phone interface. A within-subject experiment was performed in which n...