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» Analysis and Application of Adaptive Sampling
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CHI
2006
ACM
14 years 7 months ago
Interweaving mobile games with everyday life
We introduce a location?based game called Feeding Yoshi that provides an example of seamful design, in which key characteristics of its underlying technologies--the coverage and s...
Marek Bell, Matthew Chalmers, Louise Barkhuus, Mal...
SIGMOD
2008
ACM
139views Database» more  SIGMOD 2008»
14 years 7 months ago
Paths to stardom: calibrating the potential of a peer-based data management system
As peer-to-peer (P2P) networks become more familiar to the database community, intense interest has built up in using their scalability and resilience properties to scale database...
Mihai Lupu, Beng Chin Ooi, Y. C. Tay
SOSP
2003
ACM
14 years 4 months ago
Capriccio: scalable threads for internet services
This paper presents Capriccio, a scalable thread package for use with high-concurrency servers. While recent work has advocated event-based systems, we believe that threadbased sy...
J. Robert von Behren, Jeremy Condit, Feng Zhou, Ge...
MSWIM
2009
ACM
14 years 2 months ago
Designing an asynchronous group communication middleware for wireless users
We evaluate an asynchronous gossiping middleware for wireless users that propagates messages from any group member to all the other group members. This propagation can either be i...
Xuwen Yu, Surendar Chandra
ICC
2009
IEEE
127views Communications» more  ICC 2009»
14 years 2 months ago
Utility-Based User Grouping and Bandwidth Allocation for Wireless Multicast Systems
Abstract—With the proliferation of wireless multimedia applications, multicast/broadcast has been recognized as an efficient technique to transmit a large volume of data to mult...
Juan Liu, Wei Chen, Zhigang Cao, Ying Jun Zhang, S...