An approach to recognizing human hand gestures from a monocular temporal sequence of images is presented. Of particular concern is the representation and recognition of hand movem...
Konstantinos G. Derpanis, Richard P. Wildes, John ...
Abstract-- Beside their stunning graphics, modern entertainment systems feature ever-higher levels of immersive userinteraction. Today, this is mostly achieved by virtual (VR) and ...
Ernst A. Heinz, Kai S. Kunze, Matthias Gruber, Dav...
Emotion expression is an essential part of human interaction. Rich emotional information is conveyed through the human face. In this study, we analyze detailed motion-captured fac...
Angeliki Metallinou, Carlos Busso, Sungbok Lee, Sh...
Pattern recognition problems often suffer from the larger intra-class variation due to situation variations such as pose, walking speed, and clothing variations in gait recognition...
This paper presents a new system for interacting with a large display using live video avatar of a user and hand gesture recognition. The system enables a user to appear on a scree...
Sang Chul Ahn, Tae-Seong Lee, Ig-Jae Kim, Yong-Moo...