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ICML
1999
IEEE
14 years 1 months ago
Learning Hierarchical Performance Knowledge by Observation
Developing automated agents that intelligently perform complex real world tasks is time consuming and expensive. The most expensive part of developing these intelligent task perfo...
Michael van Lent, John E. Laird
AAAI
2006
13 years 10 months ago
Modeling Human Decision Making in Cliff-Edge Environments
In this paper we propose a model for human learning and decision making in environments of repeated Cliff-Edge (CE) interactions. In CE environments, which include common daily in...
Ron Katz, Sarit Kraus
ICASSP
2010
IEEE
13 years 9 months ago
A general formalism for the analysis of distributed algorithms
The major contribution of this paper is the presentation of a general unifying description of distributed algorithms allowing to map local, node-based, algorithms onto a single gl...
Ondrej Sluciak, Thibault Hilaire, Markus Rupp
ATAL
2005
Springer
14 years 2 months ago
Comparative analysis of top-down and bottom-up methodologies for multi-agent system design
Traditionally, top-down and bottom-up design approaches have competed with each other in Algorithmics and Software Engineering. In the top-down approach, design process starts wit...
Valentino Crespi, Aram Galstyan, Kristina Lerman
ATAL
2008
Springer
13 years 11 months ago
Automated design of scoring rules by learning from examples
Scoring rules are a broad and concisely-representable class of voting rules which includes, for example, Plurality and Borda. Our main result asserts that the class of scoring rul...
Ariel D. Procaccia, Aviv Zohar, Jeffrey S. Rosensc...