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FUIN
2010
136views more  FUIN 2010»
13 years 6 months ago
Modeling Biology using Generic Reactive Animation
Abstract. Complex biological systems involve incorporated behaviors of numerous processes, mechanisms and objects. However, experimental analysis, by its nature, divides biological...
Yaki Setty, Irun R. Cohen, David Harel
CVPR
2011
IEEE
13 years 6 months ago
Fast Unsupervised Ego-Action Learning for First-person Sports Videos
Portable high-quality sports cameras (e.g. head or helmet mounted) built for recording dynamic first-person video footage are becoming a common item among many sports enthusiasts...
Kris Kitani, Yoichi Sato, Takahiro Okabe, Akihiro ...
CVPR
2011
IEEE
13 years 5 months ago
Real Time Head Pose Estimation with Random Regression Forests
Fast and reliable algorithms for estimating the head pose are essential for many applications and higher-level face analysis tasks. We address the problem of head pose estimation ...
Gabriele Fanelli, Juergen Gall, Luc VanGool
ACCV
2010
Springer
13 years 4 months ago
A Unified Approach to Segmentation and Categorization of Dynamic Textures
Dynamic textures (DT) are videos of non-rigid dynamical objects, such as fire and waves, which constantly change their shape and appearance over time. Most of the prior work on DT ...
Avinash Ravichandran, Paolo Favaro, René Vi...
AISS
2010
171views more  AISS 2010»
13 years 4 months ago
An Investigation into Influence Factor of Student Programming Grade Using Association Rule Mining
Computer programming is one of the most essential skills which each graduate has to acquire. However, there are reports that they are unable to write a program well. Researches in...
Mohamad Farhan Mohamad Mohsin, Mohd Helmy Abd Waha...
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