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DIGRA
2005
Springer
14 years 3 months ago
Game Engineering for a Multiprocessor Architecture
This paper explores the idea that future game consoles and computers may no longer be single processor units, but instead symmetrical multiprocessor units. If this were to occur g...
Abdennour El Rhalibi, Steve Costa, David England
EAGC
2004
Springer
14 years 3 months ago
Implementations of a Service-Oriented Architecture on Top of Jini, JXTA and OGSI
Abstract. This paper presents the design of an implementation-independent, Service-Oriented Architecture (SOA), which is the main basis of the ICENI Grid middleware. Three implemen...
Nathalie Furmento, Jeffrey Hau, William Lee, Steve...
PPOPP
2011
ACM
13 years 1 months ago
Cooperative reasoning for preemptive execution
We propose a cooperative methodology for multithreaded software, where threads use traditional synchronization idioms such as locks, but additionally document each point of potent...
Jaeheon Yi, Caitlin Sadowski, Cormac Flanagan
HIPEAC
2005
Springer
14 years 3 months ago
Dynamic Evolution of Congestion Trees: Analysis and Impact on Switch Architecture
Abstract. Designers of large parallel computers and clusters are becoming increasingly concerned with the cost and power consumption of the interconnection network. A simple way to...
Pedro Javier García, Jose Flich, José...
HPCA
2009
IEEE
14 years 11 months ago
Dynamic hardware-assisted software-controlled page placement to manage capacity allocation and sharing within large caches
In future multi-cores, large amounts of delay and power will be spent accessing data in large L2/L3 caches. It has been recently shown that OS-based page coloring allows a non-uni...
Manu Awasthi, Kshitij Sudan, Rajeev Balasubramonia...