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TVCG
2012
182views Hardware» more  TVCG 2012»
11 years 11 months ago
Walking in a Cube: Novel Metaphors for Safely Navigating Large Virtual Environments in Restricted Real Workspaces
—Immersive spaces such as 4-sided displays with stereo viewing and high-quality tracking provide a very engaging and realistic virtual experience. However, walking is inherently ...
Gabriel Cirio, Peter Vangorp, Emmanuelle Chapoulie...
SIGGRAPH
1990
ACM
14 years 18 days ago
Rapid controlled movement through a virtual 3D workspace
not abstract asymmetry: different sides looks different clumps different from "data objects" need grid structure, alignment [Design Guidelines for Landmarks to Support Na...
Jock D. Mackinlay, Stuart K. Card, George G. Rober...
AIS
1999
Springer
13 years 8 months ago
Preserving communication context: Virtual workspace and interpersonal space in Japanese CSCW
The past decade has seen the development of a perspective holding that technology is socially constructed (Mackenzie and Wacjman, 1985; Bijker, Hughes and Pinch, 1987; Bijker and L...
Lorna Heaton
VR
2000
IEEE
131views Virtual Reality» more  VR 2000»
14 years 28 days ago
Enhancing Fish Tank VR
Fish tank VR systems provide head coupled perspective projected stereo images on a display device of limited dimensions that resides at a fixed location. Therefore, fish tank VR...
Jurriaan D. Mulder, Robert van Liere
APDC
1994
13 years 10 months ago
WEA, a Distributed Object Manager Based on a Workspace Hierarchy
WEA is our implementation of a new architectural model for virtual memory access, the WorkSpace. It relies on a generalisation of client / server model and enables to build new di...
Didier Donsez, Philippe Homond, Pascal Faudemay