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INFOCOM
2007
IEEE
14 years 3 months ago
Pipelined van Emde Boas Tree: Algorithms, Analysis, and Applications
Abstract— Priority queues are essential for various network processing applications, including per-flow queueing with Quality-of-Service (QoS) guarantees, management of large fa...
Hao Wang, Bill Lin
CCR
2002
72views more  CCR 2002»
13 years 8 months ago
Provisioning on-line games: a traffic analysis of a busy counter-strike server
This paper describes the results of a 500 million packet trace of a popular on-line, multi-player, game server. The results show that the traffic behavior of this heavily loaded ga...
Francis Chang, Wu-chang Feng, Wu-chi Feng, Jonatha...

Publication
767views
15 years 7 months ago
Analysis of the Increase/Decrease Algorithms for Congestion Avoidance in Computer Networks
Congestion avoidance mechanisms allow a network to operate in the optimal region of low delay and high throughput, thereby, preventing the network from becoming congested. This is ...
D. Chiu and R. Jain
INFOCOM
2006
IEEE
14 years 2 months ago
On the Sensitivity of Online Game Playing Time to Network QoS
Abstract— Online gaming is one of the most profitable businesses on the Internet. Among various threats to continuous player subscriptions, network lags are particularly notorio...
Kuan-Ta Chen, Polly Huang, Guo-Shiuan Wang, Chun-Y...
ICMCS
2000
IEEE
134views Multimedia» more  ICMCS 2000»
14 years 1 months ago
TBLB Algorithm for Servicing Real-Time Multimedia Traffic Streams
In this paper, we propose to use a simple packet servicing algorithm suitable for servicing bursty real-time multimedia traffic streams in packet-switched networks. These real-tim...
William K. Wong, Victor C. M. Leung