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ECAI
2006
Springer
13 years 11 months ago
Cheating Is Not Playing: Methodological Issues of Computational Game Theory
Abstract. Computational Game Theory is a way to study and evaluate behaviors using game theory models, via agent-based computer simulations. One of the most known example of this a...
Bruno Beaufils, Philippe Mathieu
CPM
2000
Springer
141views Combinatorics» more  CPM 2000»
13 years 11 months ago
A Lower Bound for the Breakpoint Phylogeny Problem
Breakpoint phylogenies methods have been shown to be an effective way to extract phylogenetic information from gene order data. Currently, the only practical breakpoint phylogeny a...
David Bryant
SIGSOFT
1995
ACM
13 years 11 months ago
Precise Interprocedural Chopping
The notion of a program slice, originally introduced by Mark Weiser, is a fundamental operation for addressing many software-engineering problems, including program understanding,...
Thomas W. Reps, Genevieve Rosay
CIKM
2008
Springer
13 years 9 months ago
Probabilistic polyadic factorization and its application to personalized recommendation
Multiple-dimensional, i.e., polyadic, data exist in many applications, such as personalized recommendation and multipledimensional data summarization. Analyzing all the dimensions...
Yun Chi, Shenghuo Zhu, Yihong Gong, Yi Zhang
CIKM
2008
Springer
13 years 9 months ago
Joke retrieval: recognizing the same joke told differently
In a corpus of jokes, a human might judge two documents to be the "same joke" even if characters, locations, and other details are varied. A given joke could be retold w...
Lisa Friedland, James Allan