Autonomous range acquisition for 3D modeling requires reliable range registration, for both the precise localization of the sensor and combining the data from multiple scans for v...
This paper presents a novel procedure for the representation and coding of 3D surfaces using hierarchical adaptive triangulation. The proposed procedure is based on pyramidal anal...
We present a view-dependent level-of-detail algorithm for triangle meshes with subdivision connectivity. The algorithm is more suitable for textured meshes of arbitrary topology t...
Daniel I. Azuma, Daniel N. Wood, Brian Curless, To...
5th International Symposium on Visual Computing, Las Vegas, Nevada, USA, Nov 30 - Dec 2, 2009 The Laplacian pyramid recursively splits an image into local averages and local diff...
In this paper, we propose a novel motion vector processing approach based on the temporal analysis of motion vector reliability for motion-compensated frame interpolation. We firs...