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» Analysis on a Local Approach to 3D Object Recognition
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IJCV
2006
142views more  IJCV 2006»
13 years 7 months ago
Geometry and Convergence Analysis of Algorithms for Registration of 3D Shapes
The computation of a rigid body transformation which optimally aligns a set of measurement points with a surface and related registration problems are studied from the viewpoint o...
Helmut Pottmann, Qi-Xing Huang, Yong-Liang Yang, S...
IPCV
2010
13 years 5 months ago
3D Camera-based Generic Gesture Analysis for Video Game Interface
- Conventional video games are controlled by players via physical game controllers. A new emerging trend for game control in recent years is to use intelligent sensor based interfa...
Gang Hu, Qigang Gao
SMI
2005
IEEE
157views Image Analysis» more  SMI 2005»
14 years 1 months ago
3D Object Retrieval using Many-to-many Matching of Curve Skeletons
We present a 3D matching framework based on a many-to-many matching algorithm that works with skeletal representations of 3D volumetric objects. We demonstrate the performance of ...
Nicu D. Cornea, M. Fatih Demirci, Deborah Silver, ...
CAD
2005
Springer
13 years 7 months ago
Reconstruction of 3D interacting solids of revolution from 2D orthographic views
3D CAD is replacing 2D CAD to improve efficiency of product design and manufacturing. Therefore, converting legacy 2D drawings into 3D solid models is required. CSG based approach...
Hanmin Lee, Soonhung Han
ICMCS
2005
IEEE
205views Multimedia» more  ICMCS 2005»
14 years 1 months ago
3D Mesh Partitioning for Retrieval by Parts Applications
A solution for part segmentation of 3D objects is proposed in this paper. The approach is targeted to identify salient visual parts of a mesh by determining its main protrusions a...
Gianni Antini, Stefano Berretti, Alberto Del Bimbo...