This paper presents a parts-based method for classifying scenes of 3D objects into a set of pre-determined object classes. Working at the part level, as opposed to the whole objec...
Daniel F. Huber, Anuj Kapuria, Raghavendra Donamuk...
Object Segmentation is an important step in object reconstruction from point cloud data of complex urban scenes and in applications to virtual environment. This paper focuses on s...
Xiaojuan Ning, Xiaopeng Zhang, Yinghui Wang, Marc ...
In this paper, we design linear time algorithms to recognize and determine topological invariants such as genus and homology groups in 3D. These invariants can be used to identify...
We consider the problem of approximating the 3D scan of a real object through an affine combination of examples. Common approaches depend either on the explicit estimation of poi...