We examine the shape from shading problem without boundary conditions as a polynomial system. This view allows, in generic cases, a complete solution for ideal polyhedral objects....
We study the mathematical and numerical aspects of the estimation of the 3-D shape of a Lambertian scene seen under diffuse illumination. This problem is known as “shape from amb...
Most conventional SFS (shape from shading) algorithms have been developed under three basic assumptions on surface properties and imaging geometry to simplify the problem, namely, ...
Kyoung Mu Lee (Seoul National University), C.-C. J...
In this work, we propose an original method of resolution of the shape from shading problem, which is accurate and converges with a few iterations. It relies on two simple ideas. ...
Shading has a great impact to the human perception of 3D objects. Thus, in order to create or to deform a 3D object, it seems natural to manipulate its perceived shading. This pape...