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CHI
2006
ACM
14 years 9 months ago
Getting a grip on tangible interaction: a framework on physical space and social interaction
Our current understanding of human interaction with hybrid or augmented environments is very limited. Here we focus on `tangible interaction', denoting systems that rely on e...
Eva Hornecker, Jacob Buur
ISPW
2005
IEEE
14 years 2 months ago
Evolving Defect "Folklore": A Cross-Study Analysis of Software Defect Behavior
Abstract. Answering “macro-process” research issues – which require understanding how development processes fit or do not fit in different organizational systems and environm...
Victor R. Basili, Forrest Shull
WECWIS
2005
IEEE
141views ECommerce» more  WECWIS 2005»
14 years 2 months ago
An Adaptive Bilateral Negotiation Model for E-Commerce Settings
This paper studies adaptive bilateral negotiation between software agents in e-commerce environments. Specifically, we assume that the agents are self-interested, the environment...
Vidya Narayanan, Nicholas R. Jennings
GECCO
2009
Springer
109views Optimization» more  GECCO 2009»
14 years 1 months ago
A genetic algorithm for learning significant phrase patterns in radiology reports
Radiologists disagree with each other over the characteristics and features of what constitutes a normal mammogram and the terminology to use in the associated radiology report. R...
Robert M. Patton, Thomas E. Potok, Barbara G. Beck...
ICDIM
2007
IEEE
14 years 21 days ago
Incentives for resource sharing in self-organized communities: From economics to social psychology
In this position paper we analyze the benefits of enabling virtual communities to self-organize and introduce a novel research direction for providing incentives, required in this...
Panayotis Antoniadis, Bénédicte Le G...