This paper presents the scatter search particle filter (SSPF) algorithm and its application to real-time hands and face tracking. SSPF combines sequential Monte Carlo (particle fil...
A methodology and its associated algorithms are presented for mapping a novel, field-based vehicular mobility model onto graphical processing unit computational platform for simul...
Kalyan S. Perumalla, Brandon G. Aaby, Srikanth B. ...
—Real-time systems are increasingly used in dynamic changing environments with variable user needs, hosting real-time applications ranging in number and nature. This paper propos...
Ning Gui, Vincenzo De Florio, Hong Sun, Chris Blon...
An empirical study of implementation tradeoffs (choice of ready queue implementation, quantum-driven vs. eventdriven scheduling, and interrupt handling strategy) affecting global ...
A probabilistic framework for vision based volumetric reconstruction and marker free tracking of hand and face volumes is presented, which exclusively relies on off-the-shelf hardw...
Christoph John, Ulrich Schwanecke, Holger Regenbre...