We present a method to aid in the generation of pen-and-ink style renderings of complex geometry. Most illustration algorithms focus on rendering a small number of surfaces with a...
We describe some extensions to the grid smoothing scheme described in [1, 2] that deal with the following issues: 1) the clustering effect of changing valence in an unstructured ...
The 8-tetrahedra longest-edge (8T-LE) partition of any tetrahedron is defined in terms of three consecutive edge bisections, the first one performed by the longest-edge. The ass...
Fast C implementations of four geometric predicates, the 2D and 3D orientation and incircle tests, are publicly available. Their inputs are ordinary single or double precision flo...
When an observer is in a 3D scene, a topological change in the view arises when the line of sight is tangent to four objects. If we consider polyhedral scenes, the relevant lines ...