We present a generic framework for compression of densely sampled 3D surfaces in order to satisfy the increasing demand for storing large amounts of 3D content. We decompose a giv...
: We present a scene acquisition system which allows for fast and simple acquisition of arbitrarily large 3D environments. We propose a small device which acquires and processes fr...
Benjamin Huhle, Philipp Jenke, Wolfgang Straß...
Standard approaches to stereo correspondence have difficulty when scene structure does not lie in or near the frontal parallel plane, in part because an orientation disparity as we...
We present a novel method for procedurally modeling large complex shapes. Our approach is general-purpose and takes as input any 3D polyhedral model provided by a user. The algori...
This paper describes a method to obtain a closed surface that approximates a general 3D data point set with non-uniform density. Aside from the positions of the initial data point...