In this paper, we present an automatic, runtime modeler for modeling realistic, animatable human bodies. A user can generate a new model or modify an existing one simply by inputt...
Motion and interaction with the environment are fundamentally
intertwined. Few people-tracking algorithms exploit
such interactions, and those that do assume that surface
geomet...
We consider how tracking in stereo may be enhanced by coupling pairs of active contours in different views via affine epipolar geometry and various subsets of planar affine transf...
We present an online learning approach for robustly combining unreliable
observations from a pedestrian detector to estimate the rough 3D scene geometry
from video sequences of a...
Michael D. Breitenstein, Eric Sommerlade, Bastian ...
This paper describes a prototype for an installation which combines stereographic video and real-time 3D computer graphic to demonstrate a novel method of documenting dance and oth...