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WSCG
2003
158views more  WSCG 2003»
13 years 10 months ago
Real-time Terrain Rendering using Smooth Hardware Optimized Level of Detail
We present a method for real-time level of detail reduction that is able to display high-complexity polygonal surface data. A compact and efficient regular grid representation is...
Bent Salgaard Larsen, Niels Jørgen Christen...
CGF
2008
340views more  CGF 2008»
13 years 9 months ago
Articulated Object Reconstruction and Markerless Motion Capture from Depth Video
We present an algorithm for acquiring the 3D surface geometry and motion of a dynamic piecewise-rigid object using a single depth video camera. The algorithm identifies and tracks...
Yuri Pekelny, Craig Gotsman
CGA
2006
13 years 9 months ago
Unscripted Narrative for Affectively Driven Characters
We discuss work carried out at the University of Salford (UK) and INESC-id (Portugal) on the design and implementation of interactive dramas in 3D graphics environments. We presen...
Ruth Aylett, Sandy Louchart, João Dias, Ana...
TVCG
2010
147views more  TVCG 2010»
13 years 7 months ago
Superquadric Glyphs for Symmetric Second-Order Tensors
—Symmetric second-order tensor fields play a central role in scientific and biomedical studies as well as in image analysis and feature-extraction methods. The utility of displ...
Thomas Schultz, Gordon L. Kindlmann
COMPGEOM
2009
ACM
13 years 6 months ago
Geometric tomography: a limited-view approach for computed tomography
Computed tomography(CT), especially since the introduction of helical CT, provides excellent visualization of the internal organs of the body. As a result, CT is used routinely in...
Peter B. Noël, Jinhui Xu, Kenneth R. Hoffmann...