This paper presents a global scheme for 3D face reconstruction and face segmentation into a limited number of analytical patches from stereo images. From a depth map, we generate ...
Richard Lengagne, Jean-Philippe Tarel, Olivier Mon...
This paper presents a novel integrated background model for video surveillance. Our model uses a primal sketch representation for image appearance and 3D scene geometry to capture...
Wenze Hu, Haifeng Gong, Song Chun Zhu, Yongtian Wa...
We present a new lossless geometry coding method for 3D triangle-quad meshes, Adaptive Vertex Chasing. Previous localized geometry coding methods have demonstrated better compressi...
A method for the enhancement of geometry accuracy in shapefrom-shading frameworks is presented. For the particular case of turntable scenarios, an optimization scheme is presented...
This paper proposes a novel hypergraph skeletal representation for 3D shape based on a formal derivation of the generic structure of its medial axis. By classifying each skeletal ...