We describe a rendering system that converts a 3D meshed model into the stylized 2D filled-region vector-art commonly found in clip-art libraries. To properly define filled region...
We propose a variational approach to computing an optimal segmentation of a 3D shape for computing a union of tight bounding volumes. Based on an affine invariant measure of e-ti...
This paper addresses the problem of reconstructing the geometry and color of a Lambertian scene, given some fully calibrated images acquired with wide baselines. In order to compl...
Abstract: This paper proposes a novel approach to nonrigid, markerless motion capture from synchronized video streams acquired by calibrated cameras. The instantaneous geometry of ...
Most of the meshes coming from a variety of source are over sampled and exhibit highly irregular connectivity that prevent efficient wavelet analysis. Remeshing comes as a solutio...
Alexandre Gouaillard, Arnaud Gelas, Eric Boix, R&e...