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NPAR
2000
ACM
14 years 3 months ago
Stylized rendering techniques for scalable real-time 3D animation
Researchers in nonphotorealistic rendering (NPR) have investigated a variety of techniques to simulate the styles of artists. Recent work has resulted in methods for pen-and-ink i...
Adam Lake, Carl Marshall, Mark Harris, Marc Blacks...
COMPGEOM
2010
ACM
14 years 3 months ago
Orthogonal range reporting: query lower bounds, optimal structures in 3-d, and higher-dimensional improvements
Orthogonal range reporting is the problem of storing a set of n points in d-dimensional space, such that the k points in an axis-orthogonal query box can be reported efficiently. ...
Peyman Afshani, Lars Arge, Kasper Dalgaard Larsen
ICCV
2009
IEEE
13 years 8 months ago
Looking around the corner using transient imaging
We show that multi-path analysis using images from a timeof-flight (ToF) camera provides a tantalizing opportunity to infer about 3D geometry of not only visible but hidden parts ...
Ahmed Kirmani, Tyler Hutchison, James Davis, Rames...
CGA
2011
13 years 2 months ago
Practical Character Physics for Animators
—We describe a graphics system that significantly improves the visual quality of certain types of 3D character motion animated through traditional means by inferring physical pr...
Ari Shapiro, Sung-Hee Lee
PCM
2004
Springer
103views Multimedia» more  PCM 2004»
14 years 4 months ago
Spectral Coding of Three-Dimensional Mesh Geometry Information Using Dual Graph
In this paper, we propose a new scheme for the geometry coding of three-dimensional (3-D) mesh models using a dual graph. In order to compress the mesh geometry information, we gen...
Sung-Yeol Kim, Seung-Uk Yoon, Yo-Sung Ho