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» Anamorphic 3D geometry
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122
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DGCI
2008
Springer
15 years 5 months ago
Segmenting Simplified Surface Skeletons
A novel method for segmenting simplified skeletons of 3D shapes is presented. The so-called simplified Y-network is computed, defining boundaries between 2D sheets of the simplifie...
Dennie Reniers, Alexandru Telea
130
Voted
TOG
2008
108views more  TOG 2008»
15 years 3 months ago
Texture amendment: reducing texture distortion in constrained parameterization
Constrained parameterization is an effective way to establish texture coordinates between a 3D surface and an existing image or photograph. A known drawback to constrained paramet...
Yu-Wing Tai, Michael S. Brown, Chi-Keung Tang, Heu...
131
Voted
CGF
1998
116views more  CGF 1998»
15 years 3 months ago
Importance Driven Texture Coordinate Optimization
Traditionally, texture coordinates have been generated based solely on the model’s geometry, often even before a model’s textures have been created. With the arrival of new te...
Peter-Pike J. Sloan, David M. Weinstein, J. Dean B...
153
Voted
CVPR
2011
IEEE
14 years 11 months ago
High-quality shape from multi-view stereo and shading under general illumination
Multi-view stereo methods reconstruct 3D geometry from images well for sufficiently textured scenes, but often fail to recover high-frequency surface detail, particularly for smo...
Chenglei Wu, Bennett Wilburn, Yasuyuki Matsushita,...
156
Voted
CVPR
2011
IEEE
14 years 10 months ago
Illumination Estimation and Cast Shadow Detection through a Higher-order Graphical Model
In this paper, we propose a novel framework to jointly recover the illumination environment and an estimate of the cast shadows in a scene from a single image, given coarse 3D geo...
Alexandros Panagopoulos, Chaohui Wang, Dimitris Sa...