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» AniGraph-a data structure for computer animation
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157
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HUMO
2007
Springer
15 years 8 months ago
Modeling Human Locomotion with Topologically Constrained Latent Variable Models
Abstract. Learned, activity-specific motion models are useful for human pose and motion estimation. Nevertheless, while the use of activityspecific models simplifies monocular t...
Raquel Urtasun, David J. Fleet, Neil D. Lawrence
108
Voted
CHI
2011
ACM
14 years 6 months ago
Computers can't give credit: how automatic attribution falls short in an online remixing community
In this paper, we explore the role that attribution plays in shaping user reactions to content reuse, or remixing, in a large user-generated content community. We present two stud...
Andrés Monroy-Hernández, Benjamin Ma...
118
Voted
BMCBI
2010
127views more  BMCBI 2010»
15 years 2 months ago
Computational prediction of type III secreted proteins from gram-negative bacteria
Background: Type III secretion system (T3SS) is a specialized protein delivery system in gramnegative bacteria that injects proteins (called effectors) directly into the eukaryoti...
Yang Yang, Jiayuan Zhao, Robyn L. Morgan, Wenbo Ma...
105
Voted
GRAPHICSINTERFACE
2003
15 years 4 months ago
CInDeR: Collision and Interference Detection in Real-time using graphics hardware
Collision detection is a vital task in almost all forms of computer animation and physical simulation. It is also one of the most computationally expensive, and therefore a freque...
Dave Knott, Dinesh K. Pai
133
Voted
BMCBI
2005
108views more  BMCBI 2005»
15 years 2 months ago
The modeled structure of the RNA dependent RNA polymerase of GBV-C Virus suggests a role for motif E in Flaviviridae RNA polymer
Background: The Flaviviridae virus family includes major human and animal pathogens. The RNA dependent RNA polymerase (RdRp) plays a central role in the replication process, and t...
François Ferron, Cécile Bussetta, H&...