Sciweavers

269 search results - page 45 / 54
» AniLan - An Animation Language
Sort
View
VL
1996
IEEE
130views Visual Languages» more  VL 1996»
14 years 19 hour ago
Seeing Systolic Computations in a Video Game World
ToonTalkTM is a general-purpose concurrent programming system in which the source code is animated and the programming environment is like a me. Every abstract computational aspec...
Kenneth M. Kahn
ATAL
2008
Springer
13 years 10 months ago
Trackside DEIRA: a dynamic engaging intelligent reporter agent
DEIRA is a virtual agent commenting on virtual horse races in real time. DEIRA analyses the state of the race, acts emotionally and comments about the situation in a believable an...
François L. A. Knoppel, Almer S. Tigelaar, ...
AAAI
1996
13 years 9 months ago
Declarative Camera Control for Automatic Cinematography
Animations generated by interactive 3D computer graphics applications are typically portrayed either from a particular character's point of view or from a small set of strate...
David B. Christianson, Sean E. Anderson, Li-wei He...
ASE
2008
135views more  ASE 2008»
13 years 8 months ago
Deriving event-based transition systems from goal-oriented requirements models
Goal-oriented methods are increasingly popular for elaborating software requirements. They offer systematic support for incrementally building intentional, structural, and operati...
Emmanuel Letier, Jeff Kramer, Jeff Magee, Sebasti&...
ECEASST
2008
88views more  ECEASST 2008»
13 years 8 months ago
Reconfiguration of Reo Connectors Triggered by Dataflow
Abstract: Reo is a language for coordinating autonomous components in distributed environments. Coordination in Reo is performed by circuit-like connectors, which are constructed f...
Christian Koehler, David Costa, José Proen&...