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» Animating Conversation in Online Games
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IWEC
2004
13 years 9 months ago
Animating Conversation in Online Games
When players in online games engage in conversation with each other, often through a chat window, their graphical avatars typically do not exhibit interesting behavior. This paper ...
Hannes Högni Vilhjálmsson
DIGRA
2005
Springer
14 years 1 months ago
/hide: The aesthetics of group and solo play
In this essay, I examine differences between individual and social play and, in particular, the differences between individual and social play within digital media forms designed ...
David Myers
IUI
2005
ACM
14 years 2 months ago
Animating an interactive conversational character for an educational game system
Within the framework of the project NICE (Natural Interactive Communication for Edutainment) [2], we have been developing an educational and entertaining computer game that allows...
Andrea Corradini, Manish Mehta, Niels Ole Bernsen,...
IVA
2005
Springer
14 years 1 months ago
Providing Computer Game Characters with Conversational Abilities
This paper presents the NICE fairy-tale game system, which enables adults and children to engage in conversation with animated characters in a 3D world. In this paper we argue that...
Joakim Gustafson, Johan Boye, Morgan Fredriksson, ...
HICSS
2007
IEEE
122views Biometrics» more  HICSS 2007»
14 years 2 months ago
Learning Conversations in World of Warcraft
We examine learning culture in a popular online game, World of Warcraft. We analyze the way players learn this complex game through chat conversation with peers. We describe three...
Bonnie A. Nardi, Stella Ly, Justin Harris