Sciweavers

398 search results - page 38 / 80
» Animating Scanned Human Models
Sort
View
DEFORM
2000
13 years 9 months ago
Communicative Autonomous Agents
: We present a way to mix the lower control of agents with the high level specifications of their goals. This paper addresses various topics required to animate virtual humans in a...
Angela Caicedo, Jean-Sébastien Monzani, Dan...
SIGGRAPH
1999
ACM
14 years 5 days ago
Voice Puppetry
We introduce a method for predicting a control signal from another related signal, and apply it to voice puppetry: Generating full facial animation from expressive information in ...
Matthew Brand
HCI
2009
13 years 5 months ago
EmoHeart: Automation of Expressive Communication of Emotions in Second Life
In this paper, we describe lexical rule-based approach to affect sensing from text, and application of the developed Affect Analysis Model in 3D virtual world Second Life. To enric...
Alena Neviarouskaya, Helmut Prendinger, Mitsuru Is...
SIGGRAPH
2010
ACM
14 years 11 days ago
Stable spaces for real-time clothing
We present a technique for learning clothing models that enables the simultaneous animation of thousands of detailed garments in real-time. This surprisingly simple conditional mo...
Edilson de Aguiar, Leonid Sigal, Adrien Treuille, ...
INFOCOM
2008
IEEE
14 years 2 months ago
On the Levy-Walk Nature of Human Mobility
—We report that human walks performed in outdoor settings of tens of kilometers resemble a truncated form of Levy walks commonly observed in animals such as monkeys, birds and ja...
Injong Rhee, Minsu Shin, Seongik Hong, Kyunghan Le...