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IJVR
2007
124views more  IJVR 2007»
13 years 10 months ago
The Effect of Gaps Between Displays on Spatial Perception and Cognition Tasks in Virtual Environments
—We propose the concept of Gap Between Displays (GBD) as a component of immersion in virtual environment systems. We hypothesized that GBD may reduce users’ task performance in...
Yi Wang, Kunmi Otitoju, Tong Liu, Sijung Kim, Doug...
IJVR
2007
101views more  IJVR 2007»
13 years 10 months ago
Affective Multimodal Control of Virtual
—In this paper we report about the use of computer generated affect to control body and mind of cognitively modeled virtual characters. We use the computational model of affect A...
Martin Klesen, Patrick Gebhard
BC
2004
114views more  BC 2004»
13 years 10 months ago
The world from a cat's perspective - statistics of natural videos
The mammalian visual system is one of the most intensively investigated sensory systems. However, our knowledge of the typical input it is operating on is surprisingly limited. To ...
Belinda Y. Betsch, Wolfgang Einhäuser, Konrad...
COMCOM
2000
130views more  COMCOM 2000»
13 years 10 months ago
Use Case Maps and LOTOS for the prototyping and validation of a mobile group call system
ABSTRACT -- SPEC-VALUE, a rigorous scenario-driven approach for the description and validation of complex system functionalities at the early stages of design, is presented. It is ...
Daniel Amyot, Luigi Logrippo
NGC
2010
Springer
116views Communications» more  NGC 2010»
13 years 9 months ago
Speech Structure and Its Application to Robust Speech Processing
Speech communication consists of three steps: production, transmission, and hearing. Every step inevitably involves acoustic distortions due to gender differences, age, microphone...
Nobuaki Minematsu, Satoshi Asakawa, Masayuki Suzuk...