—We propose the concept of Gap Between Displays (GBD) as a component of immersion in virtual environment systems. We hypothesized that GBD may reduce users’ task performance in...
Yi Wang, Kunmi Otitoju, Tong Liu, Sijung Kim, Doug...
—In this paper we report about the use of computer generated affect to control body and mind of cognitively modeled virtual characters. We use the computational model of affect A...
The mammalian visual system is one of the most intensively investigated sensory systems. However, our knowledge of the typical input it is operating on is surprisingly limited. To ...
ABSTRACT -- SPEC-VALUE, a rigorous scenario-driven approach for the description and validation of complex system functionalities at the early stages of design, is presented. It is ...
Speech communication consists of three steps: production, transmission, and hearing. Every step inevitably involves acoustic distortions due to gender differences, age, microphone...