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MVA
1990
123views Computer Vision» more  MVA 1990»
13 years 10 months ago
Randomized Hough Transform (RHT) in Engineering Drawing Vectorization System
Abstract When the data is processed from the digitized drawThis paper presents how the recently presented Randomized IIough Transform (RHT) method can be used as a part of an engin...
Pekka Kultanen, Erkki Oja, Lei Xu
PERSUASIVE
2010
Springer
13 years 8 months ago
Animate Objects: How Physical Motion Encourages Public Interaction
The primary challenge for information terminals, kiosks, and incidental use systems of all sorts, is that of getting the “first click” from busy passersby. This paper presents ...
Wendy Ju, David Sirkin
SIGGRAPH
1995
ACM
14 years 1 months ago
Fourier principles for emotion-based human figure animation
CR Categories and Subject Descriptors: I.3.3 [Computer Graphics]: Picture/Image Generation; I.3.7 [Computer Graphics]: Three-dimensional Graphics and Realism, Animation; I.6.3 [Si...
Munetoshi Unuma, Ken-ichi Anjyo, Ryozo Takeuchi
NPAR
2004
ACM
14 years 3 months ago
Image and video based painterly animation
ssionism”, (bottom row) “Abstract”, “Pointillism”, “Flower” and “Abstract” styles. Figure 3 shows some of the brush strokes used. We present techniques for trans...
James Hays, Irfan A. Essa
CVIU
1999
110views more  CVIU 1999»
13 years 9 months ago
Animated Heads from Ordinary Images: A Least-Squares Approach
We show that we can effectively fit arbitrarily complex animation models to noisy data extracted from ordinary face images Our approach is based on least-squares adjustment, using...
Pascal Fua, C. Miccio