In the paper, a methodology for individual face synthesis using given orthogonal photos is proposed. And an integrated speech-driven facial animation system is presented. Firstly,...
Shiguang Shan, Wen Gao, Jie Yan, Hongming Zhang, X...
We describe a new approach for simulating apparent camera motion through a 3D environment. The approach is motivated by a traditional technique used in 2D cel animation, in which ...
Daniel N. Wood, Adam Finkelstein, John F. Hughes, ...
In order to populate virtual cities, it is necessary to specify the behaviour of dynamic entities such as pedestrians or car drivers. Since it is not possible to construct in real...
We show how the symmetry of motion can be extracted by using the Generalised Symmetry Operator for analysing motion and for gait recognition. This operator, rather than relying on...
James B. Hayfron-Acquah, Mark S. Nixon, John N. Ca...
This article deals with facial segmentation and liptracking with feedback control for real-time animation of a synthetic 3D face model. Classical approaches consist in two success...