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ICCV
2003
IEEE
14 years 11 months ago
A Multi-scale Generative Model for Animate Shapes and Parts
This paper presents a multi-scale generative model for representing animate shapes and extracting meaningful parts of objects. The model assumes that animate shapes (2D simple clo...
Aleksandr Dubinskiy, Song Chun Zhu
TVCG
2011
163views more  TVCG 2011»
13 years 4 months ago
Scan-Based Volume Animation Driven by Locally Adaptive Articulated Registrations
—This paper describes a complete system to create anatomically accurate example-based volume deformation and animation of articulated body regions, starting from multiple in vivo...
Taehyun Rhee, John P. Lewis, Ulrich Neumann, Krish...
CGA
2002
13 years 9 months ago
Image/Based Crowd Rendering
Populated urban environments are very important in many applications such as urban planning and entertainment. However rendering in real time many people in a complex environment ...
Franco Tecchia, Céline Loscos, Yiorgos Chry...
CGF
2008
118views more  CGF 2008»
13 years 9 months ago
Exploratory Visualization of Animal Kinematics Using Instantaneous Helical Axes
We present novel visual and interactive techniques for exploratory visualization of animal kinematics using instantaneous helical axes (IHAs). The helical axis has been used in or...
Daniel F. Keefe, Trevor M. O'Brien, D. B. Baier, S...
SIGGRAPH
1999
ACM
14 years 1 months ago
Voice Puppetry
We introduce a method for predicting a control signal from another related signal, and apply it to voice puppetry: Generating full facial animation from expressive information in ...
Matthew Brand