Using eye tracking, we study the way viewers look at photos and image based NPR illustrations. Viewers examine the same number of locations in photos and in NPR images with unifor...
Parallel projection z-buffer images are precomputed for a number of preset viewing directions on the unit sphere. Using the depth information, we can reconstruct a 3-D point from e...
We present a new interaction technique to simulate textures in desktop applications without a haptic interface. The proposed technique consists in modifying the motion of the curs...
Today, communication devices are evolving towards friendly–user interactivity while permanently eyeing towards 3D display technologies. As such, 3D face generation, modelling an...
Mark Chan, Patrice Delmas, Georgy L. Gimel'farb, P...
In augmented reality applications, tracking and registration of both cameras and objects is required because, to combine real and rendered scenes, we must project synthetic models...
Ali Shahrokni, Luca Vacchetti, Vincent Lepetit, Pa...