We present a sketching interface for quickly and easily designing freeform models such as stuffed animals and other rotund objects. The user draws several 2D freeform strokes inte...
We describe how we implemented the avatars we use to represent users in LivingSpace, our implementation of the Living Worlds standard for multi-user distributed VRML worlds. Livin...
Abstract. Lifelike animated agents for knowledge-based learning environments can provide timely, customized advice to support leaners' problem-solving activities. By drawing o...
Stuart G. Towns, Patrick J. Fitzgerald, James C. L...
In many applications transactions between the elements of an information hierarchy occur over time. For example, the product offers of a department store can be organized into pro...
Abstract. Our research team is developing a computer construction game called VirtualPrismaker based on the physical game Prismakertm . We have had to deal with all typical and ess...