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» Animating pervasive computing
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PERCOM
2004
ACM
14 years 9 months ago
Proselytizing Pervasive Computing Education: A Strategy and Approach Influenced by Human-Computer Interaction
A course on pervasive computing should be structured around key functions throughout a systems development process to cover common underlying concerns throughout science and engin...
D. Scott McCrickard, Christa M. Chewar
RTCSA
2007
IEEE
14 years 4 months ago
MB++: An Integrated Architecture for Pervasive Computing and High-Performance Computing
MB++ is a system that caters to the dynamic needs of applications in a distributed, pervasive computing environment that has a wide variety of devices that act as producers and co...
David J. Lillethun, David Hilley, Seth Horrigan, U...
GI
2007
Springer
14 years 4 months ago
Ubiquitous Computing, Pervasive Computing, Ambient Intelligence - Surveillance and Control?
Abstract: Sowohl im praktischen Diskurs von Bürgerrechtsvertretern und Datenschützern wie auch in theoretisch ausgerichteten Debatten werden Ausdrücke wie Ubiquitous Computing, ...
Michael Nagenborg, Karsten Weber
WOA
2003
13 years 11 months ago
Spray Computers: Frontiers of Self-organization for Pervasive Computing
We envision a future in which clouds of microcomputers can be sprayed in an environment to provide, by spontaneously networking with each other, an endlessly range of futuristic a...
Marco Mamei, Franco Zambonelli
AUIC
2006
IEEE
14 years 4 months ago
Moving animation script creation from textual to visual representation
Animation scripts are an integral part of developing computer games: they describe which character animations to play and when to switch between animations. These scripts are ofte...
Erik Haugvaldstad, Tim Wright