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» Animating pervasive computing
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CGI
2004
IEEE
15 years 6 months ago
Probabilistic Motion Sequence Generation
Creating long animation sequences with non-trivial repetitions is a time consuming and often difficult task. This is true for 2D images and even more true for 3D sequences. Based ...
Mirko Sattler, Ralf Sarlette, Reinhard Klein
113
Voted
PERVASIVE
2006
Springer
15 years 2 months ago
Declarative Support for Sensor Data Cleaning
Pervasive applications rely on data captured from the physical world through sensor devices. Data provided by these devices, however, tend to be unreliable. The data must, therefor...
Shawn R. Jeffery, Gustavo Alonso, Michael J. Frank...
CA
1998
IEEE
15 years 6 months ago
Efficient Network Transmission of Virtual Human Bodies
Integrating virtual human's animation in networked virtual environments (NVEs) has the potential to create severe network load issues. In NVEs, users are represented by their...
Tolga K. Capin, Maja Jovovic, Joaquim Esmerado, Am...
122
Voted
WWW
2002
ACM
16 years 2 months ago
Multimedia meets computer graphics in SMIL2.0: a time model for the web
Multimedia scheduling models provide a rich variety of tools for managing the synchronization of media like video and audio, but generally have an inflexible model for time itself...
Patrick Schmitz
MDM
2004
Springer
147views Communications» more  MDM 2004»
15 years 7 months ago
Mobile Agents: Can They Assist with Context Awareness?
This position paper argues that the mobile agents paradigm is a useful and important technology enabling pervasive and ubiquitous computing. Context awareness drives adaptability ...
Arkady B. Zaslavsky