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» Animation: From Cartoons to the User Interface
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ICMCS
1994
IEEE
123views Multimedia» more  ICMCS 1994»
13 years 11 months ago
Casual Collaboration
As computers are increasingly used to mediate social interaction, tools are needed not only to support direct communication, but also to create a richer social environment for the...
Judith S. Donath
AVI
2008
13 years 9 months ago
Timeline trees: visualizing sequences of transactions in information hierarchies
In many applications transactions between the elements of an information hierarchy occur over time. For example, the product offers of a department store can be organized into pro...
Michael Burch, Fabian Beck, Stephan Diehl
CORR
2004
Springer
142views Education» more  CORR 2004»
13 years 7 months ago
Modeling and Validating Hybrid Systems Using VDM and Mathematica
Hybrid systems are characterized by the hybrid evolution of their state: A part of the state changes discretely, the other part changes continuously over time. Typically, modern c...
Bernhard K. Aichernig, Reinhold Kainhofer
SCA
2007
13 years 10 months ago
Kinodynamic skinning using volume-preserving deformations
We present a new approach to character skinning where divergence-free vector fields induced by skeletal motion, describe the velocity of skin deformation. The joint transformation...
Alexis Angelidis, Karan Singh
NPAR
2006
ACM
14 years 1 months ago
Real-time pencil rendering
ROJECTPROJECT ABSTRACTABSTRACTABSTRACT After achieving real-time photorealistic rendering, the computer graphics community is beginning to turn its attention to non-photorealistic ...
Hyunjun Lee, Sungtae Kwon, Seungyong Lee