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CA
2003
IEEE
14 years 24 days ago
Agent Chameleons: Agent Minds and Bodies
Agent design has to date concerned itself with the issues pertaining to a single body embedded in a single environment, whether virtual or real. This paper discusses the notion of...
Brian R. Duffy, Gregory M. P. O'Hare, Alan N. Mart...
MUM
2005
ACM
107views Multimedia» more  MUM 2005»
14 years 1 months ago
Retargeting vector animation for small displays
We present a method that preserves the recognizability of key object interactions in a vector animation. The method allows an artist to author an animation once, and then output i...
Vidya Setlur, Yingqing Xu, Xuejin Chen, Bruce Gooc...
AGTIVE
1999
Springer
13 years 11 months ago
Graph Algorithm Animation with Grrr
We discuss geometric positioning, highlighting of visited nodes and user defined highlighting that form the algorithm animation facilities in the Grrr graph rewriting programming l...
Peter J. Rodgers, Natalia Vidal
IFIP
1998
Springer
13 years 11 months ago
Concurrent Algorithms and Data Types Animation over the Internet
We present a distributed algorithm animation system called Catai (for Concurrent Algorithms and data Types Animation over the Internet). Among the features of this system are a lo...
Giuseppe Cattaneo, Umberto Ferraro Petrillo, Giuse...
FGR
2011
IEEE
226views Biometrics» more  FGR 2011»
12 years 11 months ago
Data-driven animation of hand-object interactions
— Animating hand-object interactions is a frequent task in applications such as the production of 3d movies. Unfortunately this task is difficult due to the hand’s many degree...
Henning Hamer, Juergen Gall, Raquel Urtasun, Luc J...