Emergent game formats, such as machinima, that use game worlds as expressive 3D performance spaces have new expressive powers with an increase of the quality of their underlying g...
Uppaal is a tool for modeling, simulation and verification of real-time systems, developed jointly by BRICS at Aalborg University and the Department of Computer Systems at Uppsala ...
Tobias Amnell, Gerd Behrmann, Johan Bengtsson, Ped...
This article describes a 3D biomechanical simulation of a salamander to be used in experiments in computational neuroethology. The physically-based simulation represents the salama...
This talk outlines new facilities within human media spaces supporting embodied interaction between humans, animals, and computation both socially and physically, with the aim of ...
Background: Experimental identification of microRNA (miRNA) targets is a difficult and time consuming process. As a consequence several computational prediction methods have been ...