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ACMACE
2007
ACM
14 years 2 days ago
Tangible interfaces for real-time 3D virtual environments
Emergent game formats, such as machinima, that use game worlds as expressive 3D performance spaces have new expressive powers with an increase of the quality of their underlying g...
Ali Mazalek, Michael Nitsche
MOVEP
2000
136views Hardware» more  MOVEP 2000»
13 years 11 months ago
UPPAAL - Now, Next, and Future
Uppaal is a tool for modeling, simulation and verification of real-time systems, developed jointly by BRICS at Aalborg University and the Department of Computer Systems at Uppsala ...
Tobias Amnell, Gerd Behrmann, Johan Bengtsson, Ped...
VW
2000
Springer
215views Virtual Reality» more  VW 2000»
13 years 11 months ago
A 3-D Biomechanical Model of the Salamander
This article describes a 3D biomechanical simulation of a salamander to be used in experiments in computational neuroethology. The physically-based simulation represents the salama...
Auke Jan Ijspeert
MC
2007
149views Computer Science» more  MC 2007»
13 years 9 months ago
Embodied Media and Mixed Reality for Social and Physical Interactive Communication and Entertainment
This talk outlines new facilities within human media spaces supporting embodied interaction between humans, animals, and computation both socially and physically, with the aim of ...
Adrian David Cheok
ALMOB
2008
124views more  ALMOB 2008»
13 years 8 months ago
A scoring matrix approach to detecting miRNA target sites
Background: Experimental identification of microRNA (miRNA) targets is a difficult and time consuming process. As a consequence several computational prediction methods have been ...
Simon Moxon, Vincent Moulton, Jan T. Kim