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» Animation: can it facilitate
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TOG
2008
111views more  TOG 2008»
13 years 8 months ago
Clone attack! Perception of crowd variety
When simulating large crowds, it is inevitable that the models and motions of many virtual characters will be cloned. However, the perceptual impact of this trade-off has never be...
Rachel McDonnell, Michéal Larkin, Simon Dob...
TOG
2008
134views more  TOG 2008»
13 years 8 months ago
Fast viscoelastic behavior with thin features
We introduce a method for efficiently animating a wide range of deformable materials. We combine a high resolution surface mesh with a tetrahedral finite element simulator that ma...
Christopher Wojtan, Greg Turk
TOG
2008
107views more  TOG 2008»
13 years 8 months ago
Multiscale texture synthesis
Example-based texture synthesis algorithms have gained widespread popularity for their ability to take a single input image and create a perceptually similar non-periodic texture....
Charles Han, Eric Risser, Ravi Ramamoorthi, Eitan ...
TVCG
2008
90views more  TVCG 2008»
13 years 8 months ago
Rolling the Dice: Multidimensional Visual Exploration using Scatterplot Matrix Navigation
Scatterplots remain one of the most popular and widely-used visual representations for multidimensional data due to their simplicity, familiarity and visual clarity, even if they l...
Niklas Elmqvist, Pierre Dragicevic, Jean-Daniel Fe...
JVCA
2007
128views more  JVCA 2007»
13 years 8 months ago
Impulse-based dynamic simulation in linear time
This paper describes an impulse-based dynamic simulation method for articulated bodies which has a linear time complexity. Existing linear-time methods are either based on a reduc...
Jan Bender