Sciweavers

4064 search results - page 46 / 813
» Animation: can it facilitate
Sort
View
CA
2000
IEEE
14 years 1 days ago
High-Degree Temporal Antialiasing
We propose the use of high-degree resampling filters for improved temporal antialiasing, or as the result is often called, motion blur. Without temporal antialiasing, strange eff...
Frank Dachille, Arie E. Kaufman
CA
1998
IEEE
13 years 12 months ago
Active Voodoo Dolls: A Vision Based Input Device for Nonrigid Control
A vision based technique for nonrigid control is presented that can be used for animation and video game applications. The user grasps a soft, squishable object in front of a came...
John Isidoro, Stan Sclaroff
TOG
2008
123views more  TOG 2008»
13 years 7 months ago
Example-based dynamic skinning in real time
In this paper we present an approach to enrich skeleton-driven animations with physically-based secondary deformation in real time. To achieve this goal, we propose a novel, surfa...
Xiaohan Shi, Kun Zhou, Yiying Tong, Mathieu Desbru...
ICNS
2006
IEEE
14 years 1 months ago
Mobile Ad Hoc Networking Approach to Detecting and Querying Events Related to Farm Animals
This paper proposes a mobile ad hoc networking approach to detecting and querying events related to farm animals such as oestrus, animal diseases and decreased efficiency of pastu...
Milena Radenkovic, Bartosz Wietrzyk
IJRR
2006
76views more  IJRR 2006»
13 years 7 months ago
From Robots to Animals: Virtual Fences for Controlling Cattle
We consider the problem of monitoring and controlling the position of herd animals, and view animals as agents with natural mobility but not strictly controllable. By exploiting k...
Zack J. Butler, Peter I. Corke, Ronald A. Peterson...