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Book
301views
15 years 5 months ago
Simulating Humans: Computer Graphics, Animation, and Control
"This book is intended for human factors engineers requiring current knowledge of how a computer graphics surrogate human can augment their analyses of designed environments. ...
Norman I. Badler, Cary B. Phillips, Bonnie L. Webb...
CANDC
2009
ACM
14 years 2 months ago
Predicting successful completion of online collaborative animation projects
Online creative collaboration projects are started every day, but many fail to produce new artifacts of value. In this poster, we address the question of why some of these project...
Kurt Luther, Kevin Ziegler, Kelly E. Caine, Amy Br...
ACMSE
2005
ACM
14 years 1 months ago
Using nonlinear dimensionality reduction in 3D figure animation
This paper explores a method for re-sequencing an existing set of animation, specifically motion capture data, to generate new motion. Re-using animation is helpful in designing ...
A. Elizabeth Seward, Bobby Bodenheimer
IPPS
1994
IEEE
13 years 11 months ago
Toward Flexible Control of the Temporal Mapping from Concurrent Program Events to Animations
As parallel and distributed computers become more widely available and used, the already important process of understanding and debugging concurrent programs will take on even gre...
Eileen Kraemer, John T. Stasko
ECAI
2008
Springer
13 years 9 months ago
The Design, Deployment and Evaluation of the AnimalWatch Intelligent Tutoring System
Europe and the U.S. both face the challenges of urban schools with low-achieving adolescent learners, many of whom are not proficient in the language of instruction. This paper des...
Paul R. Cohen, Carole R. Beal, Niall M. Adams