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SIMVIS
2004
13 years 9 months ago
A Formal Model of a Framework for Simulation-Based Animation
We present a rigorous formal - but transparent - specification of the semantics of a generic simulation-based 3D animation framework. Our system combines a SystemC simulation kern...
Wolfgang Müller 0003, Volker Paelke
WSCG
2004
224views more  WSCG 2004»
13 years 9 months ago
Modelling Effects of Wind Fields in Cloth Animation
In this paper we show how to incorporate effects of wind fields in cloth animations. We discuss two different approaches to model force fields describing air motion and show how t...
Michael Keckeisen, Stefan Kimmerle, Bernhard Thoma...
IVC
2000
146views more  IVC 2000»
13 years 7 months ago
Fast head modeling for animation
This paper describes an efficient method to make individual faces for animation from several possible inputs. We present a method to reconstruct 3D facial model for animation from...
Won-Sook Lee, Nadia Magnenat-Thalmann
CORR
2011
Springer
145views Education» more  CORR 2011»
12 years 11 months ago
Collective Animal Behavior from Bayesian Estimation and Probability Matching
Animals living in groups make movement decisions that depend, among other factors, on social interactions with other group members. Our present understanding of social rules in an...
Alfonso Pérez-Escudero, Gonzalo G. de Polav...
ICIAP
2007
ACM
14 years 7 months ago
Projective Transformations for Image Transition Animations
Transformation of image patches is a common requirement for 2D transition animations such as shape interpolation and image morphing. It is usually done by applying affine transfor...
TzuYen Wong, Peter Kovesi, Amitava Datta