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» Animation: can it facilitate
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ICASSP
2008
IEEE
14 years 2 months ago
Robust watermarking of 3D skinning mesh animations
This paper presents a novel robust watermarking algorithm for 3D skinning mesh animations by embedding the watermark in skin weights in addition to key frames. This method can be ...
Rakhi Motwani, Ameya Ambardekar, Mukesh Motwani, F...
VR
2007
IEEE
118views Virtual Reality» more  VR 2007»
14 years 1 months ago
Rapid Animation of Laser-scanned Humans
We present a simple and efficient approach to turn laser-scanned human geometry into a realistically moving virtual avatar. Instead of relying on the classical skeleton-based ani...
Edilson de Aguiar, Christian Theobalt, Carsten Sto...
ICMCS
2005
IEEE
103views Multimedia» more  ICMCS 2005»
14 years 1 months ago
Embedded Key-Frame Extraction for CG Animation by Frame Decimation
This paper proposes a method for key-frame selection of captured motion data. In many cases, it is desirable to obtain a compact representation of the human motion. Key-framing is...
Shiyu Li, Masahiro Okuda, Shinichi Takahashi
AMIRE
2005
Springer
244views Robotics» more  AMIRE 2005»
14 years 1 months ago
Strategies using Facial Expressions and Gaze Behaviors for Animated Agents
This paper presents two strategies for selecting volitional facial expressions and gaze behaviors of animated agents, in the case of Online Negotiation and Soft Game Theory. It is ...
Masahide Yuasa
ICIAP
1999
ACM
13 years 12 months ago
Facial Expression Morphing and Animation with Local Warping Methods
In this paper, we applied local warping techniques to construct a frame work of image-based morphing for facial expressions animation with low complexity. From the experience we o...
Daw-Tung Lin, Han Huang