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CGI
2003
IEEE
14 years 1 months ago
Rendering Artistic and Believable Trees for Cartoon Animation
We present a novel approach to design artistic and believable trees in a cartoon-like style, which can be rendered by an animated camera to produce a convincing 3D-like experience...
Fabian Di Fiore, William Van Haevre, Frank Van Ree...
ASIAN
2000
Springer
156views Algorithms» more  ASIAN 2000»
14 years 2 days ago
Reusing Animations in Databases for Multimedia Presentations
Abstract. Multimedia presentations and their applications are becoming more and more popular in most spheres of industry and everyday life. A database approach could help in queryi...
Zhiyong Huang, Binjia Jiao, B. Prabhakaran, Conrad...
SIGGRAPH
1999
ACM
14 years 20 hour ago
Graphical Modeling and Animation of Brittle Fracture
In this paper, we augment existing techniques for simulating flexible objects to include models for crack initiation and propagation in three-dimensional volumes. By analyzing th...
James F. O'Brien, Jessica K. Hodgins
VL
1998
IEEE
130views Visual Languages» more  VL 1998»
13 years 12 months ago
SAM - An Animated 3D Programming Language
This article presents the animated visual 3D programming language SAM (Solid Agents in Motion) for parallel systems specification and animation. A SAM program is a set of interact...
Christian Geiger, Wolfgang Müller 0003, Walde...
SIGGRAPH
1997
ACM
13 years 12 months ago
Multiperspective panoramas for cel animation
We describe a new approach for simulating apparent camera motion through a 3D environment. The approach is motivated by a traditional technique used in 2D cel animation, in which ...
Daniel N. Wood, Adam Finkelstein, John F. Hughes, ...