Most current crowd simulators animate homogeneous crowds, but include underlying parameters that can be tuned to create variations within the crowd. These parameters, however, are...
Funda Durupinar, Jan M. Allbeck, Nuria Pelechano, ...
This paper presents a digital storytelling approach that generates automatic animations for time-varying data visualization. Our approach simulates the composition and transition ...
Rendering animations of scenes with deformable objects, camera motion, and complex illumination, including indirect lighting and arbitrary shading, is a long-standing challenge. P...
Virtual beings are playing a remarkable role in today’s public entertainment, while ordinary users are still treated as audiences due to the lack of appropriate expertise, equip...
Recently HP Labs engaged in a joint project with DreamWorks Animation to develop a Utility Rendering Service that was used to render part of the computer-animated feature film Shr...
Yunhong Zhou, Terence Kelly, Janet L. Wiener, Eric...