We present a skeletal linked model of the human hand that has natural motion. We show how this can be achieved by introducing a new biology-based joint axis that simulates natural ...
Onno A. van Nierop, Aadjan van der Helm, Kees C. J...
Abstract. How to create effective body animations for virtual agents with emotions remains the state of the art for human animators and a great challenge for computer scientists. I...
Shading for cel animation based on images is a recent research topic in computer-assisted animation. This paper proposes an image-based shading pipeline to give a 3D appearance to...
— Code coverage is a popular method to find design bugs and verification loopholes. However, once a piece of code is determined to be unreachable, diagnosing the cause of the p...
Web-based collaboration is becoming increasingly common. Often such collaboration exhibits emergent characteristics, for which systems based on a notion of workspaces provide suit...