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» Animation and rendering of complex water surfaces
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ICCSA
2005
Springer
14 years 2 months ago
User-Guided 3D Su-Muk Painting
We present a technique for rendering animated 3D models in a Su-Muk painting style with user’s guide. First, a user can sketch directly over 3D models by varying ink and water va...
Jung Lee, Joon-Yong Ji, Soo-Kyun Kim, Chang-Hun Ki...
CGF
2010
165views more  CGF 2010»
13 years 5 months ago
Fast Particle-based Visual Simulation of Ice Melting
The visual simulation of natural phenomena has been widely studied. Although several methods have been proposed to simulate melting, the flows of meltwater drops on the surfaces o...
Kei Iwasaki, H. Uchida, Yoshinori Dobashi, Tomoyuk...
TVCG
2008
114views more  TVCG 2008»
13 years 8 months ago
Interactive Rendering of Dynamic Geometry
Abstract-- Fluid simulations typically produce complex threedimensional iso-surfaces whose geometry and topology change over time. The standard way of representing such "dynam...
Federico Ponchio, Kai Hormann
ENC
2004
IEEE
14 years 9 days ago
Graph-Based Point Relaxation for 3D Stippling
Point hierarchies are suitable for creating framecoherent animations of 3D models in non-photorealistic styles such as stippling, painterly and other artistic rendering. In this p...
Oscar Meruvia Pastor, Thomas Strotthote
GRAPHICSINTERFACE
2007
13 years 10 months ago
A GPU based interactive modeling approach to designing fine level features
In this paper we propose a GPU based interactive geometric modeling approach to designing fine level features on subdivision surfaces. Displacement mapping is a technique for addi...
Xin Huang, Sheng Li, Guoping Wang