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» Animation of Human Walking in Virtual Environments
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ICAT
2006
IEEE
14 years 1 months ago
Steering Behavior Model of Visitor NPCs in Virtual Exhibition
Abstract. We propose steering behavior model to simulate virtual characters (NPC) which walk around in virtual exhibition environment and see exhibits one by one just like humans d...
Kyungkoo Jun, Mee Young Sung, Byoungjo Choi
VRST
2000
ACM
13 years 12 months ago
Animated deformations with radial basis functions
We present a novel approach to creating deformations of polygonal models using Radial Basis Functions (RBFs) to produce localized real-time deformations. Radial Basis Functions as...
Jun-yong Noh, Douglas Fidaleo, Ulrich Neumann
AAAI
2006
13 years 9 months ago
Walk the Talk: Connecting Language, Knowledge, and Action in Route Instructions
Following verbal route instructions requires knowledge of language, space, action and perception. We present MARCO, an agent that follows free-form, natural language route instruc...
Matt MacMahon, Brian Stankiewicz, Benjamin Kuipers
VRST
2010
ACM
13 years 5 months ago
Perceiving motion transitions in pedestrian crowds
Creating natural motion transitions between different motion clips is crucial for reusing and editing character animations. Perception of motion transitions in a pedestrian crowd ...
Qin Gu, Chang Yun, Zhigang Deng
HCI
2009
13 years 5 months ago
Robust Hybrid Tracking with Life-Size Avatar in Mixed Reality Environment
We have developed a system which enables us to track participant-observers accurately in a large area for the purpose of immersing them in a mixed reality environment. This system ...
Tran Cong Thien Qui, Shang Ping Lee, William Russe...